Hi Andrzej,
I have corrected the errors in my TYP and style,
but the sea is still not visible.
Here are my last parameters.
polygons file
natural=sea { echo "mapping natural=sea" } [0x32
resolution 14] # level 1
natural=land [0x10000 resolution 14]
# level 2
The echo command is shown in logfile, so natural=sea is available.
In TYP file I have deleted Polygon 4b (was used as background)
and added Polygon 100/00 with Prio 2.
0x32 (Sea) is the only Polygon with Prio 1.
Did you suggest these changes or did I understand you in a wrong way?
Best regards,
Walter
-----Ursprüngliche Nachricht-----
From: Andrzej Popowski
Sent: Wednesday, January 07, 2015 10:33 AM
To: [email protected]
Subject: Re: [mkgmap-dev] How to show land and see
Hi Walter,
The last commands in polygons file are
natural=sea [0x32 resolution 14]
natural=land [0x4b resolution 14]
Don't use object 0x4b in style, mkgmap should create it automatically.
Use lowest priority for 0x4b in style or define only color without
giving a priority to polygon 0x4b.
--
Best regards,
Andrzej
_______________________________________________
mkgmap-dev mailing list
[email protected]
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
_______________________________________________
mkgmap-dev mailing list
[email protected]
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev