Hi Greg,
I'll commit this patch and the splitter_polygon_overlap_v1.patch next monday if I hear no complains. Gerd ________________________________ Von: mkgmap-dev <[email protected]> im Auftrag von greg crago <[email protected]> Gesendet: Donnerstag, 10. März 2016 00:06 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] [Patch v1] splitter: improve splitting with polygon file Can you add option --handle-element-version=keep in the latest build? Greg On Wed, Mar 9, 2016 at 3:32 PM, Andrzej Popowski <[email protected]<mailto:[email protected]>> wrote: Hi Gerd, I confirm it works - no more big tiles, when splitting my test example. I usually set resolution 15-16 bit, mostly because I expect more even tile sizes. Now I have compared with 13 bit and split is not much worst but task takes much less time. Maybe I will switch to lower resolution. -- Thanks, Andrzej _______________________________________________ mkgmap-dev mailing list [email protected]<mailto:[email protected]> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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