Hi Gerd,
Thanks for replying. I had already tested it and indeed I can remove
all the polygons with no effect on the POIs.
Alexandre
On 02/07/2016 03:37, Gerd Petermann wrote:
Hi Alexandre,
in case you did not yet find out:
The POI are generated by mkgmap before the style rules are processed,
so whatever you do in the polygon style file should not
influence the generated POI.
Gerd
------------------------------------------------------------------------
*Von:* mkgmap-dev <[email protected]> im Auftrag
von Alexandre de Menezes <[email protected]>
*Gesendet:* Sonntag, 12. Juni 2016 23:51:17
*An:* Development list for mkgmap
*Betreff:* [mkgmap-dev] Removing building polygons from the map
Hi everyone,
The styles I am using add polygons to every building on the map. I
never thought it was a problem, but recently someone did a mass import
of all the buildings in my city and I started to get performance
problems during GPS use. I want to avoid the polygons on the map, but
I don't want to miss the POIs.
I had partial success editing the polygon style file and removing this
line:
|# building tag should be last
#(building=* | amenity=*) & area!=no & amenity!=grave_yard [0x13
resolution 24]|
I believe this removes all buildings for which there's no other rule
converting it to a POI. Can I remove all the other building polys
too, since I am using the --add-pois-to-areas option, or I this will
discard all the POIs?
Thanks in advance,
Alexandre de Menezes
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