Hi all,

I've created two different patches, both treat surface=cobblestone as paved.
The major difference between v1 and v2 is in the handling of possibly 
conflicting attributes.
For example, I found quite a lot of ways with 
highway=track, surface=paved , tracktype=3
in my hometown area.
With v1 and also with unpatched default style this will be treated as unpaved, 
with v2 it is paved.

The logic in v2 is that we first find surface tags which say "road is paved" 
and for those roads
we will never set mkgmap:unpaved=1.

Which one would you prefer?

Gerd

Attachment: surface_v1.patch
Description: surface_v1.patch

Attachment: surface_v2.patch
Description: surface_v2.patch

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