Hi all, I've noticed that ShapeMergeFilter is still consuming lots of CPU time for some tiles with many islands (using the default style).
A single tile in a Finland needed > 21 minutes with r3842, with r3843 it is done in ~ 80 seconds. I've also noticed that it is not useful to call WrongAngleFixer only for merged shapes. Looking at this now. Gerd ________________________________________ Von: mkgmap-dev <[email protected]> im Auftrag von svn commit <[email protected]> Gesendet: Montag, 13. März 2017 15:40:40 An: [email protected]; [email protected] Betreff: [mkgmap-dev] Commit r3843: Improve throughput and efficiency of ShapeMergeFilter Version mkgmap-r3843 was committed by gerd on Mon, 13 Mar 2017 Improve throughput and efficiency of ShapeMergeFilter - Much faster for tiles with lots of islands (--precomp-sea) - Finds a few more possible merges http://www.mkgmap.org.uk/websvn/revision.php?repname=mkgmap&rev=3843 _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
