On 22/12/17 16:44, Gerd Petermann wrote:
@Steve: The value is coded in BufferedImgFileWriter:
        // The maximum allowed file size.
        private long maxAllowedSize = 0xffffff;

True, and you can just use setMaxSize() if the limit doesn't apply for a particular file. Looks like you did that already :)

The default limit is just a safe value for the files that use 3 byte pointers.

Steve
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