On 22/12/17 16:44, Gerd Petermann wrote:
@Steve: The value is coded in BufferedImgFileWriter:
// The maximum allowed file size.
private long maxAllowedSize = 0xffffff;
True, and you can just use setMaxSize() if the limit doesn't apply for a
particular file. Looks like you did that already :)
The default limit is just a safe value for the files that use 3 byte
pointers.
Steve
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