Hi Felix,

okay, now I have it. Doesn't help much because the debug routine simply
creates OSM ways for the data, and since your style creates many duplicated 
ways JOSM cannot handle the data:-(
Maybe I'll change the debug code to create unique way ids and store the osm id 
in a tag later.

Did you try if --no-mergeroads helps?
Another option for you special style might be to disable the code that adds 
arcs for major roads.
Maybe try to comment this line in line 270 in RoadNetwork.java:
addArcsToMajorRoads();

This is improving long distance routing for normal maps but might cause trouble 
with styles for cycling.

Gerd


________________________________________
Von: mkgmap-dev <[email protected]> im Auftrag von Felix 
Hartmann <[email protected]>
Gesendet: Donnerstag, 1. März 2018 11:21:57
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Bug in Road Merging - actually doubling roads.

Sorry typo: https://openmtbmap.org/debug_orig_map2.zip will work.

On 1 Mar 2018 10:40 am, "Gerd Petermann" 
<[email protected]<mailto:[email protected]>> wrote:
Hi Felix,

tried a few times now but always got "404 Not Found".
Please upload the file to http://files.mkgmap.org.uk/

Gerd

________________________________________
Von: mkgmap-dev 
<[email protected]<mailto:[email protected]>>
 im Auftrag von Felix Hartmann 
<[email protected]<mailto:[email protected]>>
Gesendet: Mittwoch, 28. Februar 2018 21:55:16
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Bug in Road Merging - actually doubling roads.

well finally could access my server again -- maps with the additional patch and 
debug file here:
https://openmtbmap.org/debug_org_map2.zip

On 28 February 2018 at 20:54, Felix Hartmann 
<[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>>
 wrote:
Hi Gerd
will do so tomorrow - cannot get onto my server since 2 hours (if I still 
cannot get on the server I will compile locally on Friday).

As for the mail - yes I read it and replied in here.
I think the order for most would be the opposite - throw away the first roads, 
not the last! Usually you would first put in routes, bridges and so on into 
your map - then maybe lines just for visualisation - all with continue, and 
then finally put in the road itself without continue.
For my maps the best approach in doubt would be:
1. check if one segment is completely double (same type - fully covered by the 
same type).
2. Throw away 0x13 (I use this invisibly for routing)
3. Throw away those roads created first if still needed.


Felix

On 28 February 2018 at 18:49, Gerd Petermann 
<[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>>
 wrote:
Hi Felix,

please try also to compile with this additional patch and produce the debug 
info again.
The patch simply executes the road merging before the angle fixing. I am not 
sure
why we don't always do it in this order.

By the way, did you read this post?
http://www.mkgmap.org.uk/pipermail/mkgmap-dev/2018q1/028260.html

Gerd

________________________________________
Von: mkgmap-dev 
<[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>>
 im Auftrag von Felix Hartmann 
<[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>>
Gesendet: Mittwoch, 28. Februar 2018 18:29:05
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Bug in Road Merging - actually doubling roads.

Oh thanks - I did not notice that.

Here is now the orig_map compiled with the patched mkgmap. Hope this helps you.
https://openmtbmap.org/debug_orig_map.zip


Felix

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--
Felix Hartman - Openmtbmap.org & VeloMap.org
Schusterbergweg 32/8
6020 Innsbruck
Austria - Österreich



--
Felix Hartman - Openmtbmap.org & VeloMap.org
Schusterbergweg 32/8
6020 Innsbruck
Austria - Österreich
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