Hi Jorus

You have a draworder for 0x1e without a matching polygon.

(Also, to have 0x53 sharing the same draworder as 0x4b might depending on your map be problematic)

r

Nick

On 15/01/2019 20:51, Joris Bo wrote:
Hello

My previous typ had 2 bugs (No draworder for new lake 0x41) making lakes 
invisible and missing wilderniss hut
Both are fixed in attached typ.

There were also a couple of polygons and lines having a night color bitmap, for 
now I removed them and introduce them again if complete. There is help coming 
up from Michael to fill that gap.
Feel free to send more findings

Kind regards
Joris


-----Oorspronkelijk bericht-----
Van: mkgmap-dev <[email protected]> Namens Ticker Berkin
Verzonden: maandag 14 januari 2019 12:24
Aan: Development list for mkgmap <[email protected]>
Onderwerp: Re: [mkgmap-dev] default style improvements / upated typ-file

Hi

I agree the name change from mkgmap.txt to something else (no problem with 
mapnik.txt) is needed.

I haven't been through this TYP in detail yet. Some of my previous comments 
still stands:
  http://www.mkgmap.org.uk/pipermail/mkgmap-dev/2018q4/029103.html

I'd like another, much, much simpler, TYP file for the default style also to be 
available. It would avoid re-defining representation that the typical Garmin 
device shows.

In my next set of changes I'm planning to change quite a few TYPE numbers, many 
as suggested in this thread on 13-Nov-2018:
  http://www.mkgmap.org.uk/pipermail/mkgmap-dev/2018q4/029146.html
but there will be some differences from this post.

Some of these cover Joris's "changes to be considered". Some of the other 
suggestions I feel are too much for the default style but I will consider them.

It will be a few days before I'm able to do anything in this area.

We need some pointers in the documentation to the collection of TYP -files.

Please can we have these TYP-files in "trunk". I think the "default -typ" 
branch it is a hindrance.

Regards
Ticker

On Mon, 2019-01-14 at 06:51 +0000, Gerd Petermann wrote:
Hi Joris,

I've replaced the default style in the typ branch by that from trunk
and added your typ with that. I hope that was right?
http://www.mkgmap.org.uk/websvn/revision.php?repname=mkgmap&rev=4263

I think about a move/rename of styles\default\typ.txt to typ
-files\mapnik.txt using the command svn move styles\default\typ.txt
typ-files\mapnik.txt

Would that be okay for you?

Reg. the other changes I hope that Ticker has an answer.

Gerd

________________________________________
Von: mkgmap-dev <[email protected]> im Auftrag
von Joris Bo <[email protected]>
Gesendet: Sonntag, 13. Januar 2019 12:11
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] default style improvements / upated typ
-file

Hello,

I modified the type-file up to Ticker's changes in build  r4262.
Latest changes can also be found on
https://github.com/Jorisbo/Mkgmap-Mapnik-Style-Garmin
It already reflects some new mapnik colors which will be first visible
on www.openstreetmap.org in a couple of days


The deltas I found after comparing Tickers changes are
=======================================================
Added rendering for polygons
1)
         place=suburb [0x02 resolution 19]
2)
         # mop up any remaining water areas
         waterway=* & waterway!=no & area!=no {add
name='${waterway|subst:"_=> "}'} [0x3b resolution 22]
3)
         natural=water & area_size() < 100000 [0x41 resolution 22]  #
Small Lake
4)
         dock=drydock [0x4c resolution 22]  # might also have
natural=water
         natural=water & water=lock [0x4c resolution 22 default_name
'Lock']

Added rendering for lines
5)
         highway=raceway | highway=gallop {add name='${highway}'}
[0x30 resolution 23]


Some changes to be considered?
=======================================================
Different kinds of public transport are mapped to the same symbol.
For now I choose the arbritary bus_station as the most common
         Line 106: amenity=bus_station [0x2f08 resolution 23]
         Line 126: amenity=ferry_terminal [0x2f08 resolution 22]
         Line 206: railway=station [0x2f08 resolution 22]
         Line 207: (public_transport=platform & rail=yes) |
railway=halt [0x2f08 resolution 23]

Different kinds of roads mapped to the same linetype, especially
cycleways deserve there on linetype I think
         Line 190: highway=bridleway [0x07 road_class=0 road_speed=0
resolution 23]
         Line 197: highway=service & service=parking_aisle [0x07
road_class=0 road_speed=1 resolution 24]
         Line 198: highway=service & (service=alley |
service=driveway) [0x07 road_class=0 road_speed=0 resolution 23]
         Line 199: highway=service [0x07 road_class=0 road_speed=2
resolution 22]
         Line 201: highway=cycleway [0x07 road_class=0 road_speed=1
resolution 23]
         Line 214: highway=turning_loop | highway=turning_circle |
highway=layby | highway=escape | highway=emergency_bay [0x07
road_class=0 road_speed=0 resolution 24]

Add different (non-routable) linetype for highway = construction
instead of converting them to a routable footway (0x16)

Any comments, please let me know,
Kind regards Joris



-----Oorspronkelijk bericht-----
Van: mkgmap-dev <[email protected]> Namens Ticker
Berkin
Verzonden: vrijdag 11 januari 2019 10:30
Aan: Development list for mkgmap <[email protected]>
Onderwerp: Re: [mkgmap-dev] default style improvements

Hi Gerd

Here is summary of the changes:

A few minor layout tidy-ups

Add GBR section to inc/access_country

Do aeroway=runway/taxiway/taxilane as lines unless marked as area=yes
and show these lines even when also a highway

Ignore more highways when abandoned/disused/demolished

Ignore more highway tags that are not suitable for routing

Convert
highway=steps/corridor/stepping_stones/elevator/escalator/platform to
footway with bicycle=no and remove later test for steps

Convert highway=crossing/virtual to path

Don't convert footway to cycleway, but more rules to convert path to
footway/cycleway/bridleway

Add footway around man_made=pier even if area=yes

Fix common bad tagging for highway= by converting to the presumed
values

Put routable path around highway=pedestrian closed areas;
squares/plazas often don't have other routing joining all entry/exit
ways. Similarly for footway. Then continue to allow any polygon
processing

Handle some rarer highway types by converting to more generic type

Show any other water lines

Removed all the {set cityxx/tmp:city}, & cityxx/tmp:city!=yes,
continue with_actions bits from place=city/town...

Group the rules amenity=restaurant/fast_food, cuisine= to clarify,
simplify and show better how it relates Garmin "Food & Drink" search
and add some more cuisines. One effect of this is that
amenity=fast_food,cuisine=pizza/grill moves to the "Fast Food"
category. The other effect is that an element that is both a
Restaurant and a Lodging now shows as Lodging rather than Restaurant

For leisure=* where sport might be involved, show the sport if no name
available

Show canal/lock as 0x6505 (Water Features>Canal)

Show aeroway=runway/taxiway/taxilane as polygon only if marked as
area=yes

Increase resolution that amenity=cafe/fast_food/restaurant polygons
show at

Show place=suburb

Alternative rule to show highway=pedestrian as square/plaza unless
explicit area=no. highway=footway show as square/plaza if explicit
area=yes

Don't assume any other closed highway is parking area, just
services/rest_area

Show more historic=*

Show drydock, canal & lock differently from standard natural=water,
and use a different code for small lakes

Show any other water area

Show all man_made=* unless explicit area=no

Regards
Ticker

On Fri, 2019-01-11 at 06:13 +0000, Gerd Petermann wrote:
Hi Ticker,

please, can you summarize the changes implemented with this patch?
Need this for the svn commit message.

Gerd
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