Hi Gerd, I have uploaded 66973072.zip. I did not use any other options with
generate-sea this time, but as mentioned in my last post, I have used them
previously without them having any obvious effect.

Cheers,
Mike

-----Original Message-----
From: Gerd Petermann [mailto:[email protected]] 
Sent: 20 March 2020 05:51
To: [email protected]
Subject: Re: [mkgmap-dev] Commit r4470: genSea.patch by Ticker Berkin

Hi Mike,

please upload the tile to files.mkgmap.org.uk/  and post your generate-sea
options.

Gerd

________________________________________
Von: mkgmap-dev <[email protected]> im Auftrag von Mike
Baggaley <[email protected]>
Gesendet: Freitag, 20. März 2020 00:43
An: [email protected]
Betreff: Re: [mkgmap-dev] Commit r4470: genSea.patch by Ticker Berkin

Hi Gerd & Ticker,

Whilst I was testing Ticker's patch, Gerd's update was committed, so I am
slightly behind the times. Both the patch and the committed code have solved
almost all my coastline problems. Thanks for your efforts. I now have no
tiles that are being filled with sea, but I do have one tile that is now
displaying the opposite problem, in that it now displays all land and no sea
with both code versions, even though there is a significant amount of sea.
Please see the attached screenshot. I would have attached the tile, but it
is rather large for emailing.

Cheers,
Mike

-----Original Message-----
From: svn commit [mailto:[email protected]]
Sent: 18 March 2020 18:23
To: [email protected]; [email protected]
Subject: [mkgmap-dev] Commit r4470: genSea.patch by Ticker Berkin

Version mkgmap-r4470 was committed by gerd on Wed, 18 Mar 2020

genSea.patch by Ticker Berkin
fixes flooded areas caused by changes in r4392 and other issues with
unclosed coastlines

http://www.mkgmap.org.uk/websvn/revision.php?repname=mkgmap&rev=4470


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