Hi Thorsten

I'm still looking at this but haven't had much time.

Yesterday I discovered that the java v21 awt geom Area/Path2D/PathIterator code,
heavily used by PrecompSeaGenerator and some other bits of mkgmap, is behaving
in a way that is inexplicable to me.

Simply writing a simple/non-intersecting polygon to it and reading it back, it
is sometimes returned as lots of polygons; overall making the same shape but
sometimes with duplication.

This would explain the vast number of land areas (399992 for 1 tile) that get
fed into the MuliPolygonRelation code.

I'll continue investigating.
Ticker


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