On Wednesday - August 18, 2010 at 4:26 PM, Skylos <[email protected]> wrote:
>Based on what I'm reading, it sounds like its a mobius hallway - if you run in 
>a clockwise direction, you won't be running uphill, >you won't run downhill, 
>but your ears will pop and you will find yourself entering the entrance hall 
>from the other side.

Not true. If the hallway was a Mobius construct, you would walk to the attic on 
the top side of the stairway or ramp or whatever you use to get from one floor 
to another, and back down to the entrance hallway on the underside. Of course, 
you wouldn't notice the flip, and everything would be oriented away from what 
you think of as floor anyway.

The tower sounds like a dimensional circle, where either the top of the tower 
is a portal down to the basement or the whole thing is cuved about in a circle 
so that the top and bottom are connected while the tower itself remains 
geometrically straight. It's like the space around the tower is curved, but the 
tower itself isn't - from the point of view of the people walking through it.

Or the tower is a series of circles laid over one another through fancy 
dimensional manipulation. In that case, it'd just be like a regular circle, 
only you'd have to go around 720, 1080, 1440, etc. degrees of rotation before 
you got back to the beginning. Each 360 degree interval be a different floor, 
and would have its own customizable space (rooms and stuff). Each 360 degree 
would also be in its own little dimension, and they would be layered over each 
other with transitions between them where you would normally run out of circle.

If I have confused you, send me an email and I'll try and explain things. I 
can't promise any clarifying results; it's had to explain things like this 
without pictures.

Ian


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