Hello!
You have some cool ideas in there. Also the nerw scenery is good. Add new
things and new places. Whjat I am looking for is something different from the
Medieval Europe Feel of the Rest of Metamor Keep.
Anyone have comments? Suggestions?
Chris
The Lurking Fox
-----Original Message-----
From: Indagare . <[email protected]>
To: mkguild <[email protected]>
Sent: Fri, Nov 24, 2017 8:29 pm
Subject: [Mkguild] Fan Shoar
Here are some thoughts I have on Fan Shoar. Please get back to me on this:
Fan Shoar
Fan Shoar is one of the five continents of MK'sEarth. It is located in the
northeast quadrant of the world map, north ofIrombi and the Central Sea and
east of Yamato, Khumar, and the OrientalCoastlands.
History
If Irombi is the cradle of human civilization, FanShoar is where humans first
spread. How long ago this actually occurred is notknown, but there are many
ruins, and some are seemingly only a thousand yearsyounger than those found in
Irombi. Most creation myths involve ancestors thatmigrated out of some
underground realm to the surface or other form ofmigration from somewhere
dangerous.
Climate
Fan Shoar has a huge range of environments from thearctic north to the
sub-tropical and tropical south.
-StarfrostTundra: The northernmost area of Fan Shoar, this land is
continuouslyfrozen except near the coasts and south. Various structures of ice
and snowexist in the forms of pillars and arches, though there are rocky
outcroppingsand caves are oddly common. The closer to the center one gets, the
colder itgets. Some crystals form in an area where the highs never reach above
32degrees Fahrenheit. These are known as everfrost crystals and they emit
coldand a chilly, bluish light. The further in one goes, the colder it becomes
andthe colder the everfrost crystals are as well. Tales say there is an area
whereit is so cold people are frozen alive.
-BalewinterTimberlands: To the immediate south of the Starfrost Tundra is an
area oftiaga. Tribes of nomadic wanderers calling themselves the Kupuni roam
the area.They use yurts and reindeer, though in winter they occasionally build
igloos.Though they chiefly hunt or fish they are more than willing to engage in
trade,usually for anything fire-related. In return they are happy to
provideeverfrost crystals and the furs and skins of rare, northern animals.
-StormwingForests: South of the Balewinter Timberlands, this area has a
temperaterainforest climate (similar to the Pacific Northwest). The Tigmest
people makethis place their home. They build cedar longhouses whose windows and
doors endup looking like faces and which are flanked by totem poles. There are
eighteentribes and each one has a particular animal they feel a connection to
and whichforms the base of their totem poles. The Stormwing Forests has many
rivers andlakes as well as rises and waterfalls. Salmons make a yearly run on
thewaterfalls. All the Tigmest tribes are matrilineal. They do occasionally
waragainst one another, but will unite against common enemies.
-GreymistMountains: Forming a long line to the southeast of the Stormwing
Forests,the Greymist Mountains are fairly low but still present a reasonable
challengeto climb over (about the same as the Appalachian Mountains). There are
manybreath-taking scenes from the mountains, though they are also home to
somedangerous creatures and few people tend to live on them permanently.
-WatakimariConfederacy: Stretching from the Greymist Mountains to the northwest
to theYajiit Sunlands and the Okelamala Swamp, the Confederacy is a more or
lessunified area. There are many mounds built in the shapes of animals (though
thisis only obvious from above) and several sites of cities. The people
ofWatakimari are matriarchal and have a strong base around the many rivers that
runthrough their lands and specifically the three great lakes near the center
ofit. The area as a whole has a temperate climate, though the areas closer to
theOkelamala Swamp and Yajiit Sunlands are much warmer and more subtropical.
-YajiitSunlands: A more appropriate name is unlikely to be found. There are
areasof prairies on the outskirts with golden yellow flowers and inside is an
areaknown as the Rainbow Desert which resembles the US southwestern desert with
itsmany outcroppings. There is a large canyon there as well. Within the
Sunlandsare the Xablan who build their homes on the sides of cliffs.
Particularlyimpressive is the city of Taxal located on the western end of a
bay. It extendsfrom the western bay to the Skystone Mountains in the east.
-SkystoneMountains: Home to the Phisqantinsuyu Empire. It stretches north from
theWatakimari Confederacy to south where the mountain range ends. The empire
pavedroads and uses stone almost exclusively in construction of buildings.
Themountains themselves are beautiful and are named for the fact that there
areactual flying islands around it. These areas seem to defy gravity, though
thereality is they are being held up by naturally-forming crystals imbued
withproperties from the Elemental Plane of Air.
-OkelamalaSwamp: Nearly due east of the Yajiit Sunlands and on the other side
of the SkystoneMountains this swampy area holds many secrets. It is named after
the peopleliving there, who build their homes among the trees and live off the
bounty ofthe swamp. It is most like the Everglades in nature.
-KatzlEmpire: Just south of the Yajiit Sunlands, it extends west to east from
theCentral Sea to the Keystone Mountains and as far south as the
TinikawarRainforest. Centers of worship and power exist in the form of step
pyramidsdedicated to the sun. They have the most advanced astronomical records
ofanyone in the world.
-TinikawarRainforest: Taking up a majority of the southern portion of Fan
Shoar, thisrainforest is home to many different tribes. It is also home to a
large riverwhich links almost all of the region. It is named after the
legendary TinikawarEmpire which once ruled the area but which has long-since
fallen. Vine-coveredruins can be found in many places. The tribes of Tinikawar
share many culturalsimilarities and trade with one another (and some
outsiders). Major citiesstill exist on the coasts, though there’s no
centralized government.
-QwixotaPlains: The southernmost tip of Fan Shoar is covered by a vast prairie.
TheQuixota tribe roams over it on their horses. They have many settlements
madeout of baked clay located near watering holes, but most are not
continuouslysettled except during the fall and winter months. Anyone wandering
in isexpected to care for the buildings and any crops for as long as they stay.
People
The humans of Fan Shoar have darkest skin that has aruddy look to it. They are
about average height. Their hair is usually straitand black with iridescent
sheens of blue, purple, or red; facial hair isuncommon.
>>>Blue or purple facial hair? Cool.
Much like in Irombi, Humans are the only civilizedsentient race that is native
to the continent, but other intelligent creaturesdo call the continent home.
Particularly common are elementals of various sortsas well as talking animals
(scholars speculate this is due to the influence ofsome outer plane). There are
also rumors of lizardfolk, frogfolk, and birdfolkin the Okelamala Swamp and
Tinikawar Rainforest though they’ve yet to beverified.
>>>So the usual cool fantasy species?
Fauna
Fan Shoar is home to a wide variety of fauna whichlargely resembles the animals
of North America and South America.
Civilization
The people of Fan Shoar are different than theircounterparts in RL Americas
during the Middle Ages; being the second home tohumans, much knowledge has been
lost but there has also been much retained.Horses are common as are llamas.
Shamanistic magic is highly developed in Fan Shoar,though it is different from
that of Galendor. It includes much more alchemy andthe use of familiar spirits
(generally small, elemental beings that take on theshape of an animal) is
common. Shamans in Fan Shoar can produce a wider varietyof effects than most in
Galendor can accomplish because they can also detectraw magic and regularly
treat with elemental spirits who are sometimesconsidered members of a given
empire or tribe and who often align themselves indefense. Extreme care is taken
when dealing with any extraplanar being, however,particularly those from the
Heavens and Hells.
Most of the civilizations in Fan Shoar are matriarchal;men are given honor and
respect, especially as talented crafters, artists, warriors,and shamans, but
lines are traced through the mother and kinship is reckoned strongerwhen it is
through the mother and her relatives. Similarly, men move in withtheir wives
and must prove their worthiness as a husband before any marriageproposal is
accepted.
Religion
Much like in Irombi, their closeness with spiritsallows the people of Fan Shoar
to understand the capabilities and morals ofcelestials to a great degree. While
they do not see Daedra worship as innatelyevil, they are fully aware of the
dangerous nature of most of them and treatthem accordingly. They far more
likely to worship the Aedra and Eli (whom theycall the Great Spirit), but pay
due respect to Daedra when needed. Shamans,particularly, tend to be capable of
sensing the Daedra at work and will offer somethingthat, effectively, is a very
polite request for them to stay away.
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