>>>  Yes, there are significant quality issues. The composite bounding

>>>  geometry being used here is set for 100% = the size of the profile.
>>>  So, I doubt that it is scaling. However, if you use a non-square pixel
>>>  profile, then the title's is going to be scaled horizontally to
>>>  conform its square pixels to the profile's sample aspect ratio. If 
> you
>>>  combine that with the sdl consumer's default scaler setting of 
> nearest
>>>  neighbor, you will get poor quality. However, in my brief tests I
>>>  specifically avoided these pitfalls. I even found the problem when
>>>  using the Qt-based kdenlive titler. Certainly, the combination of the
>>>  colors chosen and SD resolution limit the quality, but I noticed that
>>>  the affine transition's compositor does give better results. The
>>>  regular composite transition uses yuv422 with its reduced chroma
>>>  resolution, and that at least partially contributes to the problem.
>>>  Perhaps when you combine that with composite's lack of 
> interpolation
>>>  and these colors and low resolution.
>> 
>>  I produced these two images during my analysis. They were created in
>>  kdenlive using the kdenlive titlerĀ  (not dynamictext's pango). They
>>  were made using a 768x576 square pixel profile. The right side of the
>>  image within the gray box does NOT use any of mlt's compositors; it
>>  uses Qt's. It is simply text over a rectangle were the rectangle is
>>  filled with the same color as the background color clip. The left side
>>  demonstrates the MLT transition used - affine vs. composite. If you
>>  flip back and forth between the two within an image viewer, it shows:
>> 
>>  a) The affine composite quality is roughly the same as Qt's (look at
>>  'S' and 's').
>>  b) The composite transition appears to have an off-by-one error
>>  between the image and the alpha channel. I do not yet know if it is
>>  really off or if it is just side-effect of the simple implementation.
>>  c) There is a lot of aliasing even within the Qt composited area as a
>>  result of low resolution.
> 
> The previous two images were generated by rendering to H.264 and then
> converting the first frame to PNG. Here are two new ones that render
> straight from the project to PNG.

Based on those results, is there any reason the watermark filter shouldn't use 
the affine transition by defaut?

~BM


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