(Late answer) Thanks, that explains a lot and really good to know. I must
admit I wish this was a runtime option, but I take this as an excuse to
work harder on setting up a cross-compiling environment. :)
On Wed, Dec 5, 2012 at 6:59 PM, Dan Dennedy <[email protected]> wrote:
> On Wed, Dec 5, 2012 at 7:22 AM, Benjamin Bruheim <[email protected]> wrote:
> > Hi,
> >
> > On Windows, melt no longer handles events (using the sdl-output). This
> > causes the program to crash after a little while if you move the mouse
> over
> > the window or otherwise cause any events. I believe this was fixed a
> while
> > ago, but the problem is certainly back now.
> >
> > I'm using the binary that comes with shotcut.
>
> The melt that is built for Shotcut is built as a true console program,
> not as a SDL app. This makes melt work better as a child program as
> invoked by Shotcut, scripts, or non-windowed console usage in order to
> read its stderr output and get its exit status code. If you want the
> old behavior, then you need to make your own build without defining
> MELT_NOSDL.
>
> --
> +-DRD-+
>
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