My worry is mainly windows builds. I have found a number of issues when
I've been building on windows myself. If there's a way to patch your
buildchain I would be happy to help out with that - even if I am not
entirely sure how to build that environment for myself. I did build MLT on
windows and did manage to run flowblade after some generous removals of
linux-specific elements. If _mlt.pyd is there, the rest is really damn
simple. There's obviously tons of subtleties, but the python-binding is
already established on linux - it comes down to stuff that resembles
build-errors (paths, stdlib variations etc). Personally I use mlt directly
because the API is excellent. I've been writing a few wrappers for the
dll's with varying degree of success. :)
The windows build we already have is awesome. If it included the python
binding it would be fantastic. If it is so that SWIG in crosscompilation is
terrible then I don't blame yah. If it ain't, then i would be little effort
for great payback. :)
On Thu, Feb 14, 2013 at 12:18 AM, Dan Dennedy <d...@dennedy.org> wrote:
> On Wed, Feb 13, 2013 at 2:44 PM, Benjamin Bruheim <gro...@gmail.com>
> wrote:
> > Hey,
> >
> > I wonder if shotcut could package the bindings. It is famously hard to
> > compile mlt so it could aid porting of software based on bindings.
>
> Did you pick Shotcut for its cross-platform-ness or binary convenience
> or combination thereof? Getting multiple script language bindings for
> multiple platforms working sounds like a good job for someone other
> than me. :-) Wanting to let those scripts be able to embed MLT video
> into each platform's GUI toolkit? Good luck with that! There is a
> reason why I chose Qt over a scripting runtime for Shotcut.
>
> However, if you are just looking for binary downloads for Linux that
> also includes the script bindings, I can easily accomodate because we
> already have nightly builds for melt, melted, and Flowblade that
> builds the python binding. However, the generated melt and melted
> tarballs do not bundle the binding at this time; only Flowblade does.
> Can you be a bit more specific about your goals? How about Linux only
> builds of melt and melted that also includes python, ruby, php, lua,
> and java bindings? Or is QML-scripting support for Shotcut more
> interesting?
>
> --
> +-DRD-+
>
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