Branch: refs/heads/master
Home: https://github.com/mltframework/mlt
Commit: 3a0830989b99178eec0ab334ea8dea36c4cc429c
https://github.com/mltframework/mlt/commit/3a0830989b99178eec0ab334ea8dea36c4cc429c
Author: Steinar H. Gunderson <sgunder...@bigfoot.com>
Date: 2014-01-26 (Sun, 26 Jan 2014)
Changed paths:
M src/modules/opengl/filter_glsl_manager.cpp
M src/modules/opengl/filter_glsl_manager.h
M src/modules/opengl/filter_movit_blur.cpp
M src/modules/opengl/filter_movit_convert.cpp
M src/modules/opengl/filter_movit_crop.cpp
M src/modules/opengl/filter_movit_deconvolution_sharpen.cpp
M src/modules/opengl/filter_movit_diffusion.cpp
M src/modules/opengl/filter_movit_glow.cpp
M src/modules/opengl/filter_movit_lift_gamma_gain.cpp
M src/modules/opengl/filter_movit_mirror.cpp
M src/modules/opengl/filter_movit_opacity.cpp
M src/modules/opengl/filter_movit_rect.cpp
M src/modules/opengl/filter_movit_resample.cpp
M src/modules/opengl/filter_movit_resize.cpp
M src/modules/opengl/filter_movit_saturation.cpp
M src/modules/opengl/filter_movit_vignette.cpp
M src/modules/opengl/filter_movit_white_balance.cpp
Log Message:
-----------
Propertly refcount the GlslManager.
Makes sure it is not deleted before all the associated services
connected to it are.
Commit: d3072ce359860d6255a419998352e547e8ffb125
https://github.com/mltframework/mlt/commit/d3072ce359860d6255a419998352e547e8ffb125
Author: Steinar H. Gunderson <sgunder...@bigfoot.com>
Date: 2014-01-26 (Sun, 26 Jan 2014)
Changed paths:
M src/modules/opengl/filter_glsl_manager.cpp
M src/modules/opengl/filter_glsl_manager.h
M src/modules/opengl/filter_movit_convert.cpp
M src/modules/opengl/mlt_movit_input.cpp
M src/modules/opengl/mlt_movit_input.h
Log Message:
-----------
Use the new ResourcePool Movit functionality.
Commit: ebbb877b4a3bb9040736ab4c11723da8f783f798
https://github.com/mltframework/mlt/commit/ebbb877b4a3bb9040736ab4c11723da8f783f798
Author: Steinar H. Gunderson <sgunder...@bigfoot.com>
Date: 2014-01-26 (Sun, 26 Jan 2014)
Changed paths:
M src/modules/opengl/filter_movit_convert.cpp
M src/modules/opengl/mlt_movit_input.cpp
M src/modules/opengl/mlt_movit_input.h
Log Message:
-----------
Call invalidate_pixel_data() after frame rendering.
This helps the input return its values back to the ResourcePool,
which means we won't be allocating ever more textures as we get
more clips on the timeline.
Compare: https://github.com/mltframework/mlt/compare/31cb473c0599...ebbb877b4a3b
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