Thanks, Brian. I checked
http://www.mltframework.org/bin/view/MLT/PluginsTransitions

But I am not getting how to hook together different transitions and
filters together. An example like the ffmpeg's filter complex would be
helpful, I guess.

/z

On 11/30/15, Brian Matherly <c...@brianmatherly.com> wrote:
> I think you want to look into MLT transitions.
> ~Brian
>       From: Zenny <garbytr...@gmail.com>
>  To: mlt-devel@lists.sourceforge.net
>  Sent: Wednesday, November 25, 2015 2:04 AM
>  Subject: [Mlt-devel] Equivalent of ffmpeg's --filter-complex in melt?
>
> Hi,
>
> Is there an equivalent of ffmpeg's --filter-complex in melt? For instance,
>
> $ ffmpeg -f x11grab -video_size 1680x1050 -framerate 30 -i :0.0 \
> -f v4l2 -video_size 320x240 -framerate 30 -i /dev/video0 \
> -f alsa -ac 2 -i hw:0,0 -i logo.png -filter_complex \
> "[0:v]scale=1024:-1,setpts=PTS-STARTPTS[bg]; \
>  [1:v]scale=120:-1,setpts=PTS-STARTPTS[fg]; \
>  [bg][fg]overlay=W-w-10:10[bg2]; \
>  [bg2][3:v]overlay=W-w-10:H-h-10,format=yuv420p[out]" \
> -map "[out]" -map 2:a -vcodec libx264 -preset veryfast \
> -maxrate 3000k -bufsize 4000k -acodec libmp3lame -ar 44100 -b:a 128k \
> -f flv rtmp://live.justin.tv/app/<stream key>
>
> Appreciate any inputs!
>
> Cheers,
> /z
>
> PS: I am resending it as I posted as a reply to a different subject.
> Thanks!
>
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Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs.
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