Hi Brian, thanks for the ideas. Responses inline:

On Sun, Apr 25, 2021 at 01:57:57PM +0000, Brian Matherly wrote:
>  >  the final film needs to be in 10-bit color
> HDR is not in your requirement? If you are allowed to use 709 colorspace, 
> then I do not understand the 10bit requirement. MLT already supports RBG 
> which is 24 bits per pixel. YUV 4:2:2 @ 10bits is only 20 bits per pixel. 
> Maybe you could use RGB features in MLT, and then use FFMpeg for the final 
> conversion from RGB to YUV 10bit.

Doesn't using RGB 8-bit (4:4:4) lose quite a bit of luma (and other) 
information relative to YUV 10-bit 4:2:x? I.e. it's fewer bits but with RGB you 
don't have chroma subsampling so perceptually it's less information?

> Also, sometimes people confuse 10bit production with 10bit encoding. 8bit 
> sources can be encoded using 10bit encoding to avoid common encoding 
> artifacts like banding. If your only requirement is 10bit encoding, then use 
> whatever tool you want in 8bit and then export in 10bit. Melt supports 10bit 
> encoding today.

The goal is to take 10-bit-per-component YUV video (TBD 709 vs 2020) and cut it 
and apply a few effects without losing quality. I.e. 10-bit=>MLT=>10-bit 
without quality loss.

Thanks,
Tom



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