Lukas wrote
I'll soon fork of a version that only supports lots of coroutines,
because this makes a lot of things much easier (it doesn't require the
whole copy to/from stack logic).
My thought was to use coroutines to emulate Smalltalk processes. For this
I need to convert the
machine stack to objects, inspect and manipulate them from the Smaltalk
side and then covert them
back, Does the above statement mean that this feature is going away?
I need this at least for the debugger to work.
In answer to your question on priority.
Only a few coroutines < 100.
They tend to have short lives so startup and first activation is
important.
regards
mark
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