I wrote previously about grainy mp3 audio. I tried using a plugin to play the audio through some other program instead of through mnemosyne itself, and mplayer, VLC, totem, etc. all had their own unique headaches and each failed to get the job done. So I stuck with the grainy sound through pygame and figured that was that.
Recently I've tried using mp3's from another source and have been unable to get them to play sanely (grainy or otherwise). They either play at a dramatically reduced speed (to the point of being incomprehensible; this is if they are CBR), or lock up mnemosyne entirely (this is if they're ABR, I believe). Anybody know how to fix this? I read somewhere that someone had luck converting to wav, but I dunno that I can really do that with the volume of audio I'd like to use. All suggestions welcome, looking forward to 2.0. Ian --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "mnemosyne-proj-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/mnemosyne-proj-users?hl=en -~----------~----~----~----~------~----~------~--~---
