Btw, we wrote up some bug reporting guidelines
<https://github.com/couchbase/mobile/wiki/Reporting-Bugs> which should help
minimize the back and forth and speed things up.

On Wed, Jan 7, 2015 at 10:32 AM, Traun Leyden <[email protected]>
wrote:

> Hi Olivier,
>
> I have seen large replications like that go slower than I'd like, but I
> haven't seen them "stall out" like that.
>
> Can you please file a ticket here
> <https://github.com/couchbase/couchbase-lite-java-core/issues>?
>
> Also, it would be useful if you could install a network sniffing tool such
> as HTTPScoop <http://www.tuffcode.com/> to be able to look at the http
> traffic.  (you will most likely need to configure it to listen on port 4984)
>
>
>
> On Wed, Jan 7, 2015 at 9:33 AM, Olivier Picciotto <
> [email protected]> wrote:
>
>> Hello
>>
>>
>> I have an Android Phonegap, application using CBlite based on
>> version  1.0.0-beta3rc10 (uses
>> the couchbase-lite-java-core-1.0.0-beta3rc10.jar) working perfectly with
>> replication with a CouchDB server 1.6.1. I am replicating from the server
>> about 6000 documents to the mobile starting from an empty database (Not
>> even created ) on the mobile .
>>
>> By looking to the CouchDB server console I can see all the requests the
>> client is doing to the server, As I can see, after issuing a long poll, the
>> client tries to download each document from the server,  at regular
>> intervals, the client issues a PUT request.
>>
>> Now, Using latest 1.03 Version, I experience a weird behavior starting
>> from an empty database on the client side.:
>>
>> 1) Long poll is done, and documents start to be downloaded.
>> 2) No PUTs are done at regular intervals..
>> 3) Downloading stops (Seems stalled) before having done all the 6000
>> documents..
>> 4) The only way to restart downloads is by killing the mobile app and
>> restarting it and in this case, downloads seems to start again at the
>> beginning
>> 5) After several mobile apps restarts, the 6000 documents are correctly
>> downloaded...
>>
>> I tested this same app on iOS using 1.03 and all is ok ...
>>
>> Any ideas about this behavior ?
>>
>>
>>
>>
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