Thanks Jens, that makes sense. I've been using CBL 1.1, running my app in 
the iPhone simulator, and I have yet to see a .cblite2 file. To me it looks 
like CBL 1.1 is creating .cblite files in the old format. Maybe I'm missing 
some part of the setup?

Just to check, I just did a clean git clone of Grocery-Sync-iOS, copied the 
file couchbase-lite-ios-community_1.1.0-31/CouchbaseLite.framework to 
Grocery-Sync-iOS/Frameworks, built and ran... and a .cblite file (along 
with .cblite.shm and .cblite.wal) was created in the simulator's 
Library/Application Support/CouchbaseLite directory.

On Wednesday, July 1, 2015 at 1:24:43 PM UTC-4, Jens Alfke wrote:
>
>
> On Jul 1, 2015, at 9:56 AM, Peter LoBue <[email protected] <javascript:>> 
> wrote:
>
> Thanks Jens! I got your current revision to build. So should it work now 
> for CBL 1.1, or is it not ready yet?
>
>
> It should work for Couchbase Lite 1.1, but not for earlier versions.
>
> It looks like the app doesn't want to open .cblite files. When I go to 
> File -> Open from the menu, the files are grayed out. When I try to force 
> it to open the .cblite file, I get a new error: 
>
>
> CBL-1.1 databases have the extension “.cblite2”. The viewer won't open a 
> .cblite file because Couchbase Lite would then update the database in 
> place, replacing the old file, and I don’t want it to do that.
>
> It sounds like the databases you’re trying to open haven’t been opened 
> with Couchbase Lite 1.1 before. Once they are, they’ll be converted to the 
> new format and you can view them.
>
> —Jens
>

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