This is one of the few coding style questions I have  strong opinon on and
that is a preference to always catch the most specific exception (or
throwable) possible, even if that means we wind up with multiple catch
clauses. The reasonable exception I make is when we don't control the code
that could be throwing and its known to behave erratically (for exmple
flash or some graphics/media libraries that vary by device).

On Monday, August 31, 2015, Richard Newman <[email protected]> wrote:
> In general, we will never spot an error if we log or catch. Only
developers will see those, and if you're muffling to avoid user-visible
behavior, succeeding means nobody will notice!
> So our guideline is: if it's something wrong that we want to fix, let it
crash, find and fix before release.
> If it's something wrong that might seriously impact the user experience,
or is not indicative of a programming error, then muffle but make sure we
have a test or some other way to find the problem.
> Or make sure that failure propagates around the application through some
other kind of logic — return values, fall through, whatever.
> Also: if you write 'catch Exception', consider writing 'Throwable'
instead. I often see this:
>   // This might run out of memory.
>   catch (Exception e) {
> which won't work — Exception and Error are siblings, and OOMs are
OutOfMemoryErrors. That'll catch everything but an Error!

-- 
-Brad
_______________________________________________
mobile-firefox-dev mailing list
[email protected]
https://mail.mozilla.org/listinfo/mobile-firefox-dev

Reply via email to