CALL FOR PAPERS

Journal of Computers in Human Behavior - Special issue:
 "Future networked interactive media systems and services for the new-senior 
communities: enabling elderly users to create and share self authored 
multimedia content".

OBJECTIVE
This Special issue looks at understanding crucial design issues of incoming 
scenarios of pervasive networked systems for elderly people. These systems 
should seek to improve elderly peoples' access to social services, to 
facilitate social contacts as well as access to context-based infotainment and 
entertainment, to facilitate social participation and independent living, in 
sum, to improve the welfare and quality of life for the industrialized world 
aging society and reducing the digital divide. More specifically this special 
issue addresses three major obstacles that must be overcome for elderly 
citizens to take advantage of these new technological developments: 1) lack of 
methods and tools to identify elderly users requirements for a social and 
creative media usage, 2) lack of knowledge in understanding the factors 
motivating usage of such applications as well as its social impact on senior 
citizens and 3) the complexity of multimodal user interfaces in networked 
applications.

BACKGROUND
Today, the traditional barriers between mainstream and homemade media are 
dissolving. In particularly younger and professional users, use networked media 
applications for new types of social participation through content creation and 
content sharing in networked interactive media services such as Facebook, 
MySpace and YouTube. These new communities support the human evolvement from 
being a passive consumer of mainstream media content to a user taking an active 
role in the media chain. This is also triggered by the increasingly 
availability of broadband, digital recording devices as well as display and 
rendering devices. The end-users will be both the largest content producers and 
consumers of the future. 

A big challenge when researching this new media landscape is to investigate how 
these non-professional, an in particular senior users can be supported in 
(co-)creating and sharing media content. The lack of senior users calls for a 
better understanding of elderly users' requirements in how they can take a 
active role in the media chain. .

It is, well known that the elderly citizens pose a particular challenge to 
technology developers as they are often disaffected from the technical advance 
and unaware of the potential benefit that ICT can have on their lives. The 
challenge is how to enable elderly people to play an active part in the 
Information Society and at the same time, integrate and enhance the new 
communities of senior citizens arising all over the world. 

Elderly people, as an increasingly major group in society, traditionally have, 
in retirement, more time for leisure activities and as a result, look for new 
quality alternatives for enriching their free time. Elderly people in 
industrialized countries live longer; they have a higher cultural background 
than the past generations and have more and more interests to enrich their 
daily lives (they enjoy traveling, learning, sharing experiences, practicing 
sports, etc). Several elderly people moves to typical holiday resorts when they 
retire. It is therefore important to identify emerging nomadic cultures, 
lifestyles of elderly people and related socio-cultural trends as a relevant 
factor in 'anticipating their future needs and expectations' and find solutions 
through new developments of social networked media systems. New pervasive media 
applications or online communities may increase and enrich leisure time and 
social participation, and on the other hand, can prove to be a powerful 
application when used for communication in-between generations as well as and 
prevention of social isolation and loneliness.

TARGET AUDIENCE
The potential contributors to this special issue will be researchers as well as 
practitioners involved in this particular area and those related to the design 
of pervasive interactive multimedia system. Those who are interested in 
theoretical or practical aspects, as well as those that can present case 
studies, or technical solutions in the area can benefit from the initiative 
too. In particular, Educators, and Researchers in HCI, managers of HCI projects 
working in the mobile entertainment, leisure, healthcare and government 
industry (telecom companies, device manufacturers, service providers, game 
designers, etc.); new media trends sociologists and anthropologists, new media 
journalists, human factors practitioners, information architects, industrial 
designers and interface evaluators.

RECCOMENDED TOPICS INCLUDE, BUT NOT LIMITED TO, THE FOLLOWING:
In particular we consider it would be particularly interesting to focus in 
aspects that have not traditionally been central to Human-Computer interaction, 
but are now emerging as relevant and important factors in the design of 
pervasive interactive multimedia systems for elder users. Topics of interest 
include, but not limited to:

*       New experimental research methods s (e.g. cultural and mobile probes, 
Living labs) for identification of requirements of elderly users' content 
creation and content sharing
*       Crucial user experience issues related to the support social 
participation and mobility through mobile devices and home media applications 
for the elderly people.
*       Studies of new technological solutions that support, motivate and 
encourage elderly people towards the creation and sharing of personal, self 
authored content and the convergence between personal communication and content.
*       Novel interfaces for elderly people for such as home based ambient 
displays advanced communication scenarios using a Participatory Design and 
user-centred approach that focus on users' cultural, social, behavioral and 
ergonomic backgrounds.
*       Applications for socialization, to allow the elderly people to 
reinforce and extend their social context, sustaining, at the same time, 
independent living
*       Novel ambient services and media networked applications that support 
existing and emerging social patterns among elderly people.
*       Suitable methodologies and techniques to prospect feasible and relevant 
user scenarios and design consequently appropriate application/s intersecting 
between mobile devices, PCs, ambient technologies and iTV.
*       Usability and design for all evaluation issues in these new 
applications (eg. in-situ based evaluation techniques and heuristic evaluation).

IMPORTANT DATES:

-- Deadline for paper proposals: 1st of August, 07
-- Feedback to proposal authors: 15th of September, 07
-- Full paper submission deadline: 1st of December 07

-- Referee, reviews: November- 1st February 2008
-- Meta reviews and feedback to authors: 22nd February 2008
-- New paper iteration, submission revised papers: 2nd May 2008
-- Proofreading final submissions, 4th July 2008
-- Publishing, October 2008

PROPOSALS:

Please submit a 300-500 word proposal* for your paper to both editors by 6th 
July. A plain text abstract in email is preferred; otherwise, please attach a 
document in either PDF or MS Word format. If you cannot meet this deadline, 
please feel free to contact the Special Issue Editors to discuss your plans:

Anxo Cereijo Roibás [EMAIL PROTECTED] and  
Petter Bae Brandtzæg [ [EMAIL PROTECTED]

*Note that proposals are not a prerequisite for submitting a paper, but are 
strongly preferred, as they will help us shape the special issue and help you 
plan your paper. If you have missed the proposal submission deadline, please 
contact us to let us know you intend to submit a paper.

PAPER SUBMISION:

Authors should submit an electronic copy (preferably in MS Word or PDF formats) 
by email, with full contact details by 1st of August 2007, to

Anxo Cereijo Roibás [EMAIL PROTECTED] and  
Petter Bae Brandtzæg [ [EMAIL PROTECTED]

Information about submissions to Computers in Human Behavior can be found at 
the journal's web site:
http://www.elsevier.com/wps/find/journaldescription.cws_home/759/authorinstructions.
 Submissions should in the journal style, which is best understood by looking 
at a recent issue of Computers in Human Behavior. 

EDITORS:

Dr. Anxo Cereijo Roibás
Petter Bae Brandtzæg


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