I don't really understand your question (maybe because of my english,
sorry), but I take advantage of your post to show my comment here :
http://trac.mochikit.com/ticket/27.

To make it clear, I don't think modifying the event object is a good
thing, and is totally against MochiKit usual code. I'd prefer multiple
methods that does what I want (pointerX(event) for example, or
pointers(event) if you want to get X et Y at the same time) over your
big single _fixEvent where 80% of the job is useless in 80% of the
time.

The other problem is see is the stop of events by default (it's really
lame, you can't even access the shortcuts of your browser after), and
__listeners/__signals slots added to objects (that would be great to do
without, and I think there's solution).

Besides, you're doing a great job in compatibility, and I hope it will
be integrated one way or another.

-- 
Thomas

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