On Jul 21, 2006, at 12:20 PM, bikutoru wrote:
>
> I need to modify the default duration of Visual effects.
> Of course I can go and modify the source code or redefine the:
>
> MochiKit.Visual.DefaultOptions = {
> transition: MochiKit.Visual.Transitions.sinoidal,
> // duration: 1.0, // seconds
> duration: 0.5, // seconds
> fps: 25.0, // max. 25fps due to MochiKit.Visual.Queue
> implementation
> sync: false, // true for combining
> from: 0.0,
> to: 1.0,
> delay: 0.0,
> queue: 'parallel'
> };
>
> in my script. But it seems that it would be much cleaner if we could
> pass an optional argument to an effect:
A more sane way would be to simply set it...
MochiKit.Visual.DefaultOptions.duration = 0.5;
Probably not necessarily a good idea if you end up using other code
that assumes a default of 1.0...
> MochiKit.Visual.fade(element, {duration : x});
Did you bother to try it? That should work. It's also documented as
taking an optional options argument...
-bob
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