SanderElias a écrit :
Hi Thomas, Tanks for the quick reply
You're welcome.
> > 1. on a successful drop, the draggable does a revert. I only want a > > revert, when it's dropped outside an dropzone. > > To do this, just remove the element in your ondrop function. but I'm moving it to a new parent, would that not remove that too? Or do I have it backwards, and to I have to set the new parent/owner by hand?
OK forget what I said. You'll have to do something trickier. I see two options: * personalize the reverteffect option to do the revert only when you want * the other is not documented: you can pass a function to revert, that takes the element as argument and returns whether it should be reverted or not. Hint: to make this work, connect to the end signal on Draggables, and change the class of your element. Then in your revert function check the value of your element class.
> > 2. Somehow connecting to the draggable fails. > The signals generated are generated on the Draggables > (MochiKit.DragAndDrop.Draggables). You connect to it *one* time for all > your draggable items. You'll get the draggable as first argument. this did the trick! :)
Great :). Don't hesitate to say if the documentation is not clear on that part. -- Thomas --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "MochiKit" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/mochikit?hl=en -~----------~----~----~----~------~----~------~--~---
