Sorry!!!! My fault. :-(

I must have screwed something on the build script.

I will try to fix it as soon as possible. If you want to take a look
at the code in the meanwhile, the same code could be found buried with
the full source of our application (the code of the application is
released with a "reference licence", not with the BSD licence used for
the crypto library).

You can find the link to the code and details on the licence here:
http://www.clipperz.com/learn_more/reviewing_the_code

I will post back as soon as I managed to commit the NotificationCenter
into the code.google SVN repository.

Sorry for the trouble.

Best regards,

Giulio Cesare



On 11/21/07, Per Cederberg <[EMAIL PROTECTED]> wrote:
>
> Ehm... I couldn't find the NotificationCenter class anywhere in the
> svn repo. Perhaps I'm looking at the wrong place? Found a reference
> to the class here, but no source code:
>
> http://clipperz.googlecode.com/svn/trunk/src/js/Clipperz/Crypto/PRNG.js
>
> /Per
>
> On Nov 15, 1:50 pm, "Giulio Cesare Solaroli" <[EMAIL PROTECTED]>
> wrote:
> > Hello,
> >
> > I have implemented a NotificationCenter class similar to the one
> > available on the MacOSX foundation library (rooted back in the NeXT
> > NSFoundation library).
> >
> > The NotificationCenter allows loosely binding between notifying
> > objects and listeners, and it is included in the open source crypto
> > library we have released as part of our project.
> >
> > There is no documentation, but the code should be quite clean, and
> > there are some automatic tests where you should get some ideas on how
> > to use it. For any other question, feel free to contact me.
> >
> > You can find the library here:
> > -http://code.google.com/p/clipperz
> >
> > If you are interested on our project, you can find all the details here:
> > -http://www.clipperz.com
> >
> > Hope this helps.
> >
> > Regards,
> >
> > Giulio Cesare
> >
> > On Nov 15, 2007 12:30 PM, Zsolt <[EMAIL PROTECTED]> wrote:
> >
> >
> >
> > > I needed the ability to have two or more objects of the same type talk
> > > to each other and respond to each others events. For example when one
> > > gets updated the other one should also do something. My first thought
> > > was to use MochiKit.Signal.signal but that needs a source as a first
> > > arg so that is not good because i do not know the name of the other
> > > object so i modified signal and came up with
> >
> > > MochiKit.Base.update(MochiKit.Signal,{
> > >         'signalAll' : function(sig){
> > >                 var self= MochiKit.Signal;
> > >                 var observers = self._observers;
> > >                 var args = MochiKit.Base.extend(null, arguments, 1);
> > >                 var errors = [];
> > >         self._lock = true;
> > >         for (var i = 0; i < observers.length; i++) {
> > >             var ident = observers[i];
> > >             if (ident.signal === sig && ident.connected) {
> > >                 try {
> > >                     ident.listener.apply(ident.source, args);
> > >                 } catch (e) {
> > >                     errors.push(e);
> > >                 }
> > >             }
> > >         }
> > >                 self._lock = false;
> > >         if (self._dirty) {
> > >             self._dirty = false;
> > >             for (var i = observers.length - 1; i >= 0; i--) {
> > >                 if (!observers[i].connected) {
> > >                     observers.splice(i, 1);
> > >                 }
> > >             }
> > >         }
> > >                 if (errors.length == 1) {
> > >             throw errors[0];
> > >         } else if (errors.length > 1) {
> > >             var e = new Error("Multiple errors thrown in handling
> > > 'sig', see errors property");
> > >             e.errors = errors;
> > >             throw e;
> > >         }
> > >         }
> > > });
> >
> > > Basicly you can now just call MochiKit.Signal.signalAll('onupdate');
> > > and every object connected to that signal will get notified.
>
> >
>

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