Could you be a little more specific as to what you mean by "collision
detection": what exactly is colliding that you want to detect?

If you just want to detect when the mouse enters and leaves certain
areas, all you need to do is define those areas somehow with HTML
elements (if these areas are completely abstract, I'd give BODY some
DIV children with a high z-index, absolute positioning, and no
content, and then use left/top/width/height to describe each area's
dimensions/position; if however you already have some existing
elements that describe the areas, just use them).  Then, use Signal's
connect function to hookup some onmouseenter/onmouseleave events to
your HTML elements, and ... you're done.  Whenever the mouse cursor
"collides" with one of your areas, the function you connected will go
off.

Jeremy

On Apr 24, 6:54 am, Matías Iturburu <[EMAIL PROTECTED]> wrote:
> Hi all, this is my first post on the list.
>
> I'm looking for some clean way of doing collision detection on a
> project that uses mochikit.
> I spent some time looking for algorithms and the like and get to make
> a little demo using plain old javascript, and just started to try to
> make it work with mochi and the style module (getElementPosition
> rocks) but I was wondering if mochikit provides facilities to make it
> cleaner.
>
> So, you have any pointer? anyone has done stuff like this with/inside
> mochikit?
>
> Regards
>
> Matías
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