Check out the "afterFinish" property (works for all animations). Assign it to an event handler function and off you go.
http://www.mochikit.com/doc/html/MochiKit/Visual.html#fn-base Cheers, /Per On Sun, Jun 29, 2008 at 3:52 AM, Giulio Cesare Solaroli <[EMAIL PROTECTED]> wrote: > > Hello, > > I have just started using the "new" MochiKit.Visual module only very > recently, and I con not find any suggestion on what I should do to > execute some of my own code when an animation is terminated. > > I would feel very compelling to be able to wrap a whole animation > queue into a deferred object, and being able to have it returned an > empty value upon completion. > > Does this make any sense? Is it already possible to achieve this same > result in another way? > > Thank you very much for your kind attention. > > Best regards, > > Giulio Cesare > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "MochiKit" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/mochikit?hl=en -~----------~----~----~----~------~----~------~--~---
