Quick Q - if I have a parent bean factory, will reloadBeanFactory set to 
false really do much for me?

My read of the code is that, reloadBeanFactory=false will save the full 
instantiation of ModelGlue.gesture.loading.ColdSpringBootstrapper and 
instead call application[modelglue_app_key].reset() but I'm not clear how 
different that is.  Just recreating the bean factory for Model Glue happens 
pretty quickly; it's my parent bean factory (application.cs) that has 100 
singletons in it which takes a long time.

.reset() runs:

    <cfset structClear(this.messageListeners) />
    <cfset structClear(this.controllers) />
    <cfset structClear(this.eventHandlers) />
    <cfset structClear(this.eventTypes) />

Does this force pretty much the same reinit process as in Unity if you are 
using a parent bean factory?


Brian

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