Quick Q - if I have a parent bean factory, will reloadBeanFactory set to
false really do much for me?
My read of the code is that, reloadBeanFactory=false will save the full
instantiation of ModelGlue.gesture.loading.ColdSpringBootstrapper and
instead call application[modelglue_app_key].reset() but I'm not clear how
different that is. Just recreating the bean factory for Model Glue happens
pretty quickly; it's my parent bean factory (application.cs) that has 100
singletons in it which takes a long time.
.reset() runs:
<cfset structClear(this.messageListeners) />
<cfset structClear(this.controllers) />
<cfset structClear(this.eventHandlers) />
<cfset structClear(this.eventTypes) />
Does this force pretty much the same reinit process as in Unity if you are
using a parent bean factory?
Brian
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