On Saturday 26 January 2002 03:40 pm, Sam Tregar wrote:
> Think search engines.  Once you've figured out how to get your search
> database to fit in memory (or devised a cachin strategy to get the
> important parts there) you're essentially looking at a CPU-bound problem.
> These days the best solution is probably some judicious use of Inline::C.
> Back when I last tackled the problem I had to hike up mount XS to find my
> grail...

I agree. There are some situations that are just too complex for a DBMS to 
handle directly, at least in any sort of efficient fashion. However, 
depending on the load in those cases, Perrin's solution for eToys is probably 
a good approach (i.e. custom search software written in C/C++).

-- 
Milo Hyson
CyberLife Labs, LLC

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