>Please please what does it matter if other people like other things
>that suppossed mods are into or "mod" things are available.
I don't think the examples given were the point, so much as the ease of
availability, or perhaps more to the point, what that encourages. I'm sure
you, of all people, Dom, would argue that mod is so much more than an actual
set of possessions, so much as a set of attitudes - that old line about
seeing the connection in casuals / rare trainers, or Basic Channel imports,
or whatever.

On the other hand, if it is, undoubtedly, easier to be a mod, where the fuck
are they all then?




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