Jos� Castro wrote:
You mention three ways to create a distribution skeleton (h2xs, Module::Starter, and ExtUtils::ModuleMaker), but don't comprehensively explain the differences, or how to decide which to use. The pargraph "Looks pretty much the same as the result of h2xs, right? But don't let that fool you! Apart from the new files that test your POD documentation, the contents of those files are different from the ones generated with h2xs. Give a try to both systems and check out the differences." isn't very useful.Hi, guys.
I recently wrote a guide for creating Perl modules. It's available on perlmonks, at http://perlmonks.org/?node_id=431702. (If you want to I can also send it here)
I just realized a note to this list would be in order, so here it is :-)
Enjoy,
jac
PS: Yes, thoughts are welcome :-)
--
Jose Alves de Castro <[EMAIL PROTECTED]>
http://jose-castro.org/
Other than that, it's a good guide. The thing that bothers me is that there are too many of them. This is best illustrated by looking at the collection of links you've assembled at the bottom - which I greatly appreciate, btw.
I know perl culture thrives on TIMTOWTDI, but sometimes it can drive me crazy. Wish there was one definitive place to check for all the info I needed. Or maybe two - one objective (here is the process of using PAUSE) and one subjective (here is some advice, and a comparison of skeleton creators, etc). Remember, the point of this is to guide intimidated newbies into becoming productive members of perl society. If they have to track down and mentally assimilate fifteen web pages of varying authority, wisdom, and timeliness, they're going to end up confused. As I still am. :)
-ofer
