No,
Check out this document from Germain Garand wrote for PerlQt3:
http://web.mit.edu/perlqt_v3.009/www/index.html#anatomy_of_perlqt
Syntax elements summary :
1. All Qt classes are accessed through the prefix Qt::, which
replaces the initial Q of Qt classes. When browsing the Qt
documentation, you simply need to change the name of classes so that
QFoo reads Qt::Foo.
2. An object is created by calling the constructor of the class. It
has the same name as the class itself.
You don't need to say new Qt::Foo or Qt::Foo->new() as most Perl
programmers would have expected.
Instead, you just say :
my $object = Qt::<classname>(arg_1, ..., arg_n);
If you don't need to pass any argument to the constructor, simply say :
my $object = Qt::<classname>;
On Tue, May 26, 2009 at 11:13 AM, Jonathan Yu <[email protected]> wrote:
> On Tue, May 26, 2009 at 2:08 PM, Chris Burel <[email protected]> wrote:
>> It's currently neither. Right now it looks like this:
>> use Qt;
>> my $app = Qt::Application(\...@argv);
>> my $hello = Qt::PushButton("Hello world!");
> I'm guessing you meant to say Qt::PushButton->new(...) :-)
>> $hello->show();
>> etc.
>> Which I realize is a problem.
>>
>> On Tue, May 26, 2009 at 11:00 AM, Jonathan Yu <[email protected]>
>> wrote:
>>> Chris:
>>>
>>> Is it Qt4::Application or QApplication (as it was in Qt - ie version 1?)
>>>
>>> On Tue, May 26, 2009 at 1:59 PM, Chris Burel <[email protected]> wrote:
>>>>> And really, what's wrong with Qt4::Application->new()?
>>>>
>>>> I've been modeling the Qt4 bindings off the Qt3 ones that Ashley and
>>>> Germain wrote. And that's how it works in 3, so I kept it.
>>>>
>>>
>>
>