>
> If this thing got called 10 times at once, we'd be recursing into the 
> event loop 10 times, on top of each other?
>

Yes.
 

> I stole the idea from anyevent. Its what their conditional variables do.
>

No, they do not, AnyEvent has to play by the same rules we do.
 

> So is the only proper way to solve my problem with Mojo::IOLoop::Delay 
> steps?
>

It is *a* proper way.

--
sebastian 

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