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Changed by [EMAIL PROTECTED]

http://bugzilla.ximian.com/show_bug.cgi?id=79452

--- shadow/79452        2006-09-21 17:34:27.000000000 -0400
+++ shadow/79452.tmp.21042      2006-09-22 05:29:45.000000000 -0400
@@ -86,6 +86,13 @@
 Would be really useful to get fixed even though it's hard.
 Stacktraces are pretty important when developing code.
 
 Especially in boo (and the derived unityscript), this means most of the duck 
typed code will 
 lose the important part of the stacktrace, so when you encounter an error, you 
have no clue 
 where it happened.
+
+------- Additional Comments From [EMAIL PROTECTED]  2006-09-22 05:29 -------
+We would fix it but don't know how to. For example, under MS, 
+if I print the stack trace in ReThrowFooBar (), it doesn't include the
+Main method, but when I print it out in Main, it does. So we _do_
+preserve the stack trace, while MS changes it during a rethrow.
+
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