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Changed by [EMAIL PROTECTED]

http://bugzilla.ximian.com/show_bug.cgi?id=80565

--- shadow/80565        2007-01-30 11:54:25.000000000 -0500
+++ shadow/80565.tmp.13678      2007-01-30 11:58:56.000000000 -0500
@@ -1,12 +1,12 @@
 Bug#: 80565
 Product: Mono: Class Libraries
 Version: 1.2
 OS: unknown
 OS Details: Ubuntu Edgy
-Status: NEW   
+Status: ASSIGNED   
 Resolution: 
 Severity: Unknown
 Priority: Normal
 Component: Sys.Drawing.
 AssignedTo: [EMAIL PROTECTED]                            
 ReportedBy: [EMAIL PROTECTED]               
@@ -112,6 +112,24 @@
 ------- Additional Comments From [EMAIL PROTECTED]  2007-01-30 11:54 -------
 I had a quick look at the code, and it seems like resgen uses the
 System.Resources.ResourceWriter class, which in turn uses binary
 serialization to write out the contents. That is, the object gets
 loaded and then serialized back into the resources file.
 Can't test it on Windows for the moment, though.
+
+------- Additional Comments From [EMAIL PROTECTED]  2007-01-30 11:58 -------
+Yes, the stacktrace shows that our serialization code calls Save,
+which can't work for decoder-only codecs, like ICO. MS probably has
+some other way to serialize the image.
+
+Read in 2 resources from 'Resources.resx'
+System.ArgumentException: No codec available for
+format:b96b3cb5-0728-11d3-9d7b-0000f81ef32e
+  at System.Drawing.Image.Save (System.IO.Stream stream,
+System.Drawing.Imaging.ImageFormat format) [0x00033] in
+/home/poupou/svn/mcs/class/System.Drawing/System.Drawing/Image.cs:429
+  at
+System.Drawing.Image.System.Runtime.Serialization.ISerializable.GetObjectData
+(System.Runtime.Serialization.SerializationInfo info, StreamingContext
+context) [0x00006] in
+/home/poupou/svn/mcs/class/System.Drawing/System.Drawing/Image.cs:82
+
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