Please do not reply to this email- if you want to comment on the bug, go to the URL shown below and enter your comments there.
Changed by [EMAIL PROTECTED] http://bugzilla.ximian.com/show_bug.cgi?id=81476 --- shadow/81476 2007-04-27 16:11:04.000000000 -0400 +++ shadow/81476.tmp.15891 2007-04-27 16:11:04.000000000 -0400 @@ -0,0 +1,52 @@ +Bug#: 81476 +Product: Mono: Class Libraries +Version: 1.2 +OS: +OS Details: +Status: NEW +Resolution: +Severity: +Priority: Wishlist +Component: CORLIB +AssignedTo: [EMAIL PROTECTED] +ReportedBy: [EMAIL PROTECTED] +QAContact: [EMAIL PROTECTED] +TargetMilestone: --- +URL: +Cc: +Summary: Thread.Start() deadlock + +Running the following testcase on mono results in a deadlock 99% of the +time. I tracked the problem down to calls to Thread.Start() never +returning. The problem isn't part of the Timer code, but it does highlight +the issue. + +using System; +using System.Threading; + +public class Test { + public static void Main(string[] arg) { + for (int i = 0; i < 10; i++) + new Thread(new Test(i).Runner).Start(); + } + + int tid; + Timer timer; + + public Test(int tid) { this.tid = tid; } + + public void Runner() { + Console.Error.WriteLine("Thread {0} Starting", tid); + + timer = new Timer(Callback, null, 50, 50); + //timer.Dispose(); // MySQL disposes right away in the +usual case + + Console.Error.WriteLine("Thread {0} Finished", tid); + } + + void Callback(object state) { + Console.Error.WriteLine("Callback on Thread: {0}", tid); + timer.Dispose(); + } +} _______________________________________________ mono-bugs maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-bugs
