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Changed by [EMAIL PROTECTED] http://bugzilla.ximian.com/show_bug.cgi?id=82510 --- shadow/82510 2007-08-21 16:01:51.000000000 -0400 +++ shadow/82510.tmp.22352 2007-08-22 16:15:37.000000000 -0400 @@ -128,6 +128,16 @@ ------- Additional Comments From [EMAIL PROTECTED] 2007-08-21 16:01 ------- > Also, changing the call to mono_jit_init () to: > domain = mono_jit_init ("UnityDomainLoad.exe"); > seems to prevent the crash. It fixes the assert in the sample but for some reason it doesn't fix it in Unity, when i apply the same change there. + +------- Additional Comments From [EMAIL PROTECTED] 2007-08-22 16:15 ------- +I have now tried applying the workaround to Unity: +All assembly loading is now done from inside AppDomain.ExecuteAssembly + +But that doesn't seem to fix the crash in Unity, although it fixes the issue in the sample app. +So i am not sure what to try next. + + +Are you going to fix the reference counting problem? _______________________________________________ mono-bugs maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-bugs
