https://bugzilla.novell.com/show_bug.cgi?id=401406
User [EMAIL PROTECTED] added comment https://bugzilla.novell.com/show_bug.cgi?id=401406#c3 --- Comment #3 from Jeffrey Stedfast <[EMAIL PROTECTED]> 2008-06-26 13:25:13 MDT --- trying to debug this, the mp3 is definitely being demuxed properly afaict (the Mp3DemuxerInfo::Supports() claims 5 packets starting at position 0 in the file and 5 packets are later demuxed using Mp3FrameReader()...) not sure how to figure out what happens to them after that. It /seems/ like there are only 4 calls to AudioNode::Play(). The 3rd loop seems to have state WaitingForData. Maybe this is skipping the "important" packet that actually has the "clink!" sound? -- Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug. You are the assignee for the bug. _______________________________________________ mono-bugs maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-bugs
