https://bugzilla.novell.com/show_bug.cgi?id=379522

User [EMAIL PROTECTED] added comment
https://bugzilla.novell.com/show_bug.cgi?id=379522#c5


Maciej Paszta <[EMAIL PROTECTED]> changed:

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--- Comment #5 from Maciej Paszta <[EMAIL PROTECTED]>  2008-09-04 06:45:53 MDT 
---
Is there any way to workaround it (other than modifying the code). I'm just
building server that can run many modules in the same time and all of them
communicate with each other using message-passing lib (something like retlang)
- so there is quite a few threads that are spawned. Anyway, is there any point
in maintaining such limit on win32 (I'm mean is this by design or something
else...?)


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