https://bugzilla.novell.com/show_bug.cgi?id=421589
User [EMAIL PROTECTED] added comment https://bugzilla.novell.com/show_bug.cgi?id=421589#c1 Gonzalo Paniagua Javier <[EMAIL PROTECTED]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[EMAIL PROTECTED] Status|NEW |RESOLVED Resolution| |INVALID --- Comment #1 from Gonzalo Paniagua Javier <[EMAIL PROTECTED]> 2008-09-28 16:27:10 MDT --- The Read() method in NetworkStream and Receive() methods in Socket do NOT read ahead any data. They only read up to the amount of bytes that you request. NetworkStream.DataAvailable is meant to be a direct mapping of "Socket.Available > 0" If you can provide a test case that reads data from a NetworkStream using a small buffer and NetworkStream.DataAvailable is false when there's actually data to be read, feel free to reopen the bug report. Thanks. -- Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug. You are the assignee for the bug. _______________________________________________ mono-bugs maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-bugs
