http://bugzilla.novell.com/show_bug.cgi?id=496690

User [email protected] added comment
http://bugzilla.novell.com/show_bug.cgi?id=496690#c2





--- Comment #2 from Chris Howie <[email protected]>  2009-04-21 16:15:35 MDT ---
Additionally, the WAV header is not skipped when doing the actual playback.  In
Mono.Audio.WavData:Play(AudioDevice) we find "stream.Position = 0;" which
rewinds the stream to the top of the file, but does not skip the header.  This
results in a rather unpleasant and sharp pop at the beginning of sounds. 
Changing this to "stream.Position = 12+32;" (to be consistent with the
constructor code) fixed this problem for me.

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