http://bugzilla.novell.com/show_bug.cgi?id=551188


           Summary: infinite loop when calling objc_msgSend
    Classification: Mono
           Product: MonoTouch
           Version: unspecified
          Platform: Other
        OS/Version: Other
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: Runtime
        AssignedTo: [email protected]
        ReportedBy: [email protected]
         QAContact: [email protected]
          Found By: ---


Created an attachment (id=324767)
 --> (http://bugzilla.novell.com/attachment.cgi?id=324767)
the project to reproduce

Attached to this bug is a project that reproduces the infinite loop.  Note I've
only tested in the simulator.

Run the app and I throw an exception from DemoFlower.cs line 36.  This is after
looping here more than 3 times.

Included in the file is testcaseLoop.cs which is the btouch gen file.  The
*.g.cs files were created from btouch.  I'm using 1.2 preview.

You can also remove the Export from DemoFlower and edit CocosNode.cs, line 53,
put that Export back in and produce the same infinite loop.

The initial call to [DemoFlower onEnter] occurs from the objc library when
RunWithScene is called.

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