http://bugzilla.novell.com/show_bug.cgi?id=570566
http://bugzilla.novell.com/show_bug.cgi?id=570566#c0 Summary: MonoTouch.UIKit.UIColor.FromRGB(byte, byte, byte) doesn't give you the colors you would expect. Classification: Mono Product: MonoTouch Version: SVN Platform: Macintosh OS/Version: Mac OS X 10.6 Status: NEW Severity: Normal Priority: P5 - None Component: Class Libraries AssignedTo: [email protected] ReportedBy: [email protected] QAContact: [email protected] Found By: --- Blocker: --- User-Agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_2; en-us) AppleWebKit/531.21.8 (KHTML, like Gecko) Version/4.0.4 Safari/531.21.10 There are no gradients of colors. It just gives you one solid color (yellow, red, blue, etc) white, or black. If you use the overloaded method passing in float values you can get all the shades of colors you would expect. Reproducible: Always Steps to Reproduce: 1.MonoTouch.UIKit.UIColor.FromRGB((byte)255,(byte)100, (byte)100) - should be light red but it's dark red 2.MonoTouch.UIKit.UIColor.FromRGB((byte)255,(byte)255, (byte), 204) - should be light yellow but it's dark yellow 3. Actual Results: I got the incorrect colors on the screen. Expected Results: It should have displayed varying shades of the colors. The workaround is to use the overloaded method FromRGB that expects float values. It seems to be working properly. -- Configure bugmail: http://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug. _______________________________________________ mono-bugs maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-bugs
