http://bugzilla.novell.com/show_bug.cgi?id=599510
http://bugzilla.novell.com/show_bug.cgi?id=599510#c0 Summary: TouchesBegan crash on iPad hardware when calling LocationInView Classification: Mono Product: MonoTouch Version: unspecified Platform: Other OS/Version: Other Status: NEW Severity: Major Priority: P5 - None Component: Runtime AssignedTo: [email protected] ReportedBy: [email protected] QAContact: [email protected] Found By: --- Blocker: --- Created an attachment (id=356679) --> (http://bugzilla.novell.com/attachment.cgi?id=356679) Full report text. with sample code. and Crash dump/stack trace log User-Agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_3; en-us) AppleWebKit/531.21.11 (KHTML, like Gecko) Version/4.0.4 Safari/531.21.10 Using: MonoDevelop 2.2.2 and MonoTouch 3.0 Any call to UITouch.LocationInView will cause a crash on iPad Hardware Reproducible: Always Steps to Reproduce: 1. Open MonoDevelop 2. New Solution: iPhone and iPad: Choose "iPad Window-based Project" 3. Name: TestTouch 4. Add New File. General: Empty Class 5. Name: TestView 6. Implement TestView.cs class (see attachment) 7. Change Main.cs FinishedLaunching to add TestView as a sub view (see attachment) Actual Results: 1. Compile and run Debug | iPhone 2. Click screen (in running app) 3. App crashes to SpringBoard Expected Results: Display touch location coordinates to application output (Viewable Xcode Organizer Console). Debug | iPhoneSimulator runs and behaves as expected. See attachment -- Configure bugmail: http://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug. _______________________________________________ mono-bugs maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-bugs
