http://bugzilla.novell.com/show_bug.cgi?id=599510

http://bugzilla.novell.com/show_bug.cgi?id=599510#c0


           Summary: TouchesBegan crash on iPad hardware when calling
                    LocationInView
    Classification: Mono
           Product: MonoTouch
           Version: unspecified
          Platform: Other
        OS/Version: Other
            Status: NEW
          Severity: Major
          Priority: P5 - None
         Component: Runtime
        AssignedTo: [email protected]
        ReportedBy: [email protected]
         QAContact: [email protected]
          Found By: ---
           Blocker: ---


Created an attachment (id=356679)
 --> (http://bugzilla.novell.com/attachment.cgi?id=356679)
Full report text. with sample code. and Crash dump/stack trace log

User-Agent:       Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_3; en-us)
AppleWebKit/531.21.11 (KHTML, like Gecko) Version/4.0.4 Safari/531.21.10

Using: MonoDevelop 2.2.2 and MonoTouch 3.0

Any call to UITouch.LocationInView will cause a crash on iPad Hardware

Reproducible: Always

Steps to Reproduce:
    1.    Open MonoDevelop
    2.    New Solution: iPhone and iPad: Choose "iPad Window-based Project"
    3.    Name: TestTouch
    4.    Add New File. General:  Empty Class
    5.    Name: TestView 
    6.    Implement TestView.cs class (see attachment)
    7.    Change Main.cs FinishedLaunching to add TestView as a sub view (see
attachment)

Actual Results:  
1.    Compile and run Debug | iPhone
2.    Click screen (in running app)
3.    App crashes to SpringBoard

Expected Results:  
Display touch location coordinates to application output (Viewable Xcode
Organizer Console).

Debug | iPhoneSimulator runs and behaves as expected. 

See attachment

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