http://bugzilla.novell.com/show_bug.cgi?id=616524
http://bugzilla.novell.com/show_bug.cgi?id=616524#c0 Summary: Invalid cast exception for UIBarButtonItem in .xib.designer.cs Classification: Mono Product: MonoTouch Version: unspecified Platform: Macintosh OS/Version: Mac OS X 10.6 Status: NEW Severity: Normal Priority: P5 - None Component: Runtime AssignedTo: [email protected] ReportedBy: [email protected] QAContact: [email protected] Found By: --- Blocker: --- User-Agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_4; en-us) AppleWebKit/533.16 (KHTML, like Gecko) Version/5.0 Safari/533.16 In a sample application I created I have a UIBarButtonItem with an IB connection. I rebuilt the app for iOS4 (previously it was targeting 3.1.3) and installed it on an iphone 3g running iOS4 and an iPad (not universal; the app is running on the iPad as an iPhone app). When I access the property from the controller's code, I get an invalid cast exception in the getter where the cast to a UIBarButtonItem is attempted. On the iPhone it works fine. Sample project is available at http://github.com/mikebluestein/GameKitChat Reproducible: Always Steps to Reproduce: 1. Install the sample app on an iPhone and an iPad 2. Join them together via gamekit by pressing the join button on each device and completing the prompts 3. When the UIBarButton property is accessed, the invalid cast should happen on the iPad Actual Results: InvalidCastException Expected Results: no exception. button should be accessible from the controller (which is the app delegate in this case) -- Configure bugmail: http://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug. _______________________________________________ mono-bugs maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-bugs
