http://bugzilla.novell.com/show_bug.cgi?id=588228

http://bugzilla.novell.com/show_bug.cgi?id=588228#c1


Sebastien Pouliot <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO
                 CC|                            |[email protected]
       InfoProvider|                            |[email protected]

--- Comment #1 from Sebastien Pouliot <[email protected]> 2010-07-16 23:30:43 
UTC ---
Bitmap bmpScreenshot = new
Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height,
PixelFormat.Format32bppArgb);

what does this call print for you ?


Here it prints 5120,800 where my laptop screen is 1280x800 (with four
horizontal workspace). Changing this value to 1280 makes the screenshot work as
expected.

Now it's still a bug because we should not crash... (I'll fix this) but the
real issue seems to be in SWF (unless my interpretation of bounds is
incorrect).

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