https://bugzilla.novell.com/show_bug.cgi?id=635565

https://bugzilla.novell.com/show_bug.cgi?id=635565#c2


--- Comment #2 from Ankit Jain <[email protected]> 2010-09-08 19:20:58 UTC ---
Fixed. Add the enum

enum GLContextVersion { Gles1_1, Gles2_0 }

You can set it on AndroidGameView as -

 GLContextVersion = GLContextVersion.Gles2_0;

Other than these renames, the behavior should be the same as MonoTouch. If the
selected opengles version is not supported, then an exception will be thrown.

I'm yet to resolve the context sharing issue though, keeping the bug open for
that.

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